We can't find the internet
Attempting to reconnect
Verbindung zu esel.at
Working with Physics libraries in Processing
When: Thursday, 13 May – 7pm to 9pm
What: workshop for programming fun animated objects with physics-based behavior, in the Processing environment
Processing is an easy-to-learn, free, open-source programming environment, great for graphics and animation. Processing is great for beginners who are learning to program, and powerful enough for professionals to use as a design tool.
We looked at the basics on Tuesday 11 May. Now we’ll play with a few Processing libraries that allow us to build projects with “realistic”-looking behavior, based on physics! You don’t have to know much physics; the libraries handle the math for you.
We’ll spend some time with Traer’s library for mass-spring systems.
Here’s a creature created with the Traer library by the instructor for class.
We’ll also look at some fluid and particle code, by Glen Murphy and Mehmet Akten.
This will be a 2-hour, hands-on workshop on programming with Processing physics libraries. We’ll quickly review Processing basics, play with a lot of examples, customize and extend them, and build new things. Please bring a computer (Linux, Mac OSX and Windows are all supported), preferably with Java loaded.
