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Studio Lynn - From Point to Paper Event
What is it about?
The reconstruction of prehistoric caves dates back to a long history of showcasing these precious spatial artifacts to a wider public. It not only brings in questions of design methodology but also spatial architectural problems relating to notational systems, data representation, geometry, ornament, structure and assembly logic.
Studio Lynn (Architekturentwurf 2) was exploring the idea of reproduction from within the disciplinary concerns of architecture. Working with new technologies for assessing information (LIDAR scan), processing (high density point clouds) and translating information (simulation tools – Karamba) the ideas was not to literally reproduce, but through a series of constraints work with information at the intersection between digital and physical. And finally to spatialize those investigations and turn them into physical form, using Augmented Reality in the context of construction.
Work by: Aleksandra BELITSKAJA, Philipp FARANA, Dieter FELLNER, Garvin GOEPEL, Adrian HERK, Simon HIRTZ, Chien-Hua HUANG, Ben JAMES, Michael KNOLL, Charlotte KRAUSE, Santiago VÁSQUEZ LÓPEZ, Marko MARIC , Shaun MCCALLUM, Alexandra MOISI, Ivan OLONTSEV, Georg POPP, Alina RAZGONIEVA, Jan SCHÖPF, Kristina SCHRAMM, Michael TINGEN, Margarita VOLKOVA, Marion WAID