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Mittwoch
26.
Februar
2014
26.
Feb.
2014
Mittwoch
Mi
19:00
Faze.Two: It`s all fluxus until someone cries
An experiment in audience participation. An examination of the borders of playfulness. An exploration of the game space.
In the second installment of FAZE, the irregular discourse event on the meeting points of art and video games, the audience takes center stage. Games should not be presented. Games want to be played!
Curated by Heather Kelley and Martin Pichlmair.
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